This setting is made up of many interconnected worlds linked by the hub world Rift. Naturally occurring gates form on each of the worlds, usually in close proximity to storms and clouds. Upon passing through one of these gates a traveler will enter the ethereal plane. The Ethereal Plane is constantly covered in a dense fog. To successfully navigate the ethereal plane an experienced Seer is required.

Rift: The ringworld and hub to all ethereal gate travel. Homeworld of Humans and the demihuman races of the Dragonborn, Tieflings.

Aether: The plane of air. Homeworld of the Aarakocra.

Haven: The Halfling and Tabaxi homeworld.

Pyre: The plane of fire.

Valinor: The homeworld of the Elves.

Mare: The plane of water and the Triton and Merfolk homeworld.

Feywild: The fey plane, home to a large variety of Fey beings.

Gith: The original homeworld of the Githzerai and the Githyanki which is now occupied by the Illithid.

Gruumsh: The homeworld of Orcs, Minotaurs, Goblins, Kenku, and Gnolls.

Toril: The homeworld of the Dwarves and the Goliaths.


A Gift of Fire aaron_hansen_378